Christopher Cifonie

About Me

I’ve spent more than 20 years designing for the web, and the part I still enjoy most is getting hands-on with the work.

I like taking complicated problems, working through the details, and turning ideas into interfaces that feel simple and intuitive. Whether I’m designing in Figma, building responsive layouts with HTML and CSS, or refining the behavior of a component, I enjoy making things work.

My experience spans e-commerce, enterprise applications, interaction design, and accessibility. I’ve also led UX teams and worked closely with product managers, developers, and business stakeholders to bring complex projects to life.

These days, I’m especially interested in creating interfaces, reusable components, and accessible experiences that work well across devices.

Portrait of Christopher Cifonie

What I Do When I'm Not Working

Outside work, I follow Formula 1, play story-driven games, experiment with photography, and enjoy quiet time with my family.

Glass photography profile with photos of a dog, latte art, a harbor at dusk and a bee on a flower

The Lens as Practice

Composition, contrast, light, and negative space. The same principles that shape my product work show up behind the lens. Photography helps me slow down and notice the details that shape an experience.

Steam profile for DEVi8gmr showing level 12, 225 games and recent play in STAR WARS Zero Company and Demeo x Dungeons and Dragons: Battlemarked

Learning Through Play

Story-driven games are where I see story, pacing, and feedback working together. The best ones teach without a manual, guiding players through complex systems one clear moment at a time. That’s the same bar I hold my product work to.

Professional Development

Here’s what I’ve been studying to sharpen my work in design and accessibility.